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Played this a few days ago and it took me over 6 hours but it was so worth it. Had a blast.

Aaa I'm sorry that it ate up so much of your time haha ;;
I'm glad it was worthwhile in the end though; thank you!

Oh no it's not a bad thing at all because the game was so good. Had a blast. Looking forward to more of your future projects.

I loved this so much. Fun, well written, tugged on my heartstrings.. and ultimately tragic. Enjoyed every minute of it.

Thank you very much! I'm glad you liked it! >_<

Played the castle route to IGSLH and looking forward to playing the other two routes along with any other secrets in wait. The Princess is quite the charming character! ^o^ 

Thank you very much for checking this VN out, and for making a video about it! It's appreciated! <3
And I agree: I think the princess is very charming too!

Personally love the Gravedigger the most out of the three lovely ladies. I feel that she has the most backstory along with the most amount of qualities that both the protagonist, and the player possibly can relate to. Thank you for making It get so lonely here, ebi-hime, the yandere-ness is very subtle with each characters's way of killing the protagonist which any sane person would feel is not only horrible but unnatural. <3
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Now I'm torn. Want to read it for myself but your narration is killer also...
Thanks for the vids!

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Are you talking about how the text appears in the screenshots on the Itch.io page, or have you downloaded the game and tried to play it?
I think the text is a bit harder to parse on the screenshots than it actually is in-game, because taking screenshots in Ren'py compresses the image quality a bit.

If you're finding the text difficult to read in-game, I can try to add a toggle to change the font colour in the preferences menu when I have the time (though it might take me a while).

In any case, I'm sorry if this causes any inconvenience!

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Alright, I'll make a note of it. I'll probably have to recode the options menu to accommodate any extra options, so it might take me a bit of time. I'll put it on my to-do list and I’ll see if I can get around to it during the next couple of weeks.

Once again, I'm sorry for the inconvenience, and thank you for pointing this problem out! It’s appreciated! 

Alright, it took a little while, but I've uploaded a new build of the VN which gives you the option to change the font to a plain black and it removes the outline around the text. Let me know if this is more legible!

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The screen flickering is a commonly reported Ren'py issue which tends to happen on newer computers/laptops. I'm not 100% sure what causes it, but it's a problem with Ren'py itself, not the game.

If you encounter this issue with any other Ren'py VNs, you can check this post here for some advice on how to fix it.

I'm glad you enjoyed the VN other than that, though!

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It was... kinda traumatic.
Well, very.
But beautiful tho... And I realised that I`ve been stupid for not reading a description. But, I guess, someone has to be that one person. ^^``` 

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Aaaa, I apologise for any trauma inflicted ;a;
I tried to warn for all of the potentially upsetting content that's present in the story on the Itch.io page, but perhaps I should have included the same warnings in-game as well upon booting it up. I was a bit hesitant about doing that because of potential spoilers, but that would be better than inadvertently upsetting people...

I'm glad you thought it was beautiful regardless, though!

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I am just  sensitive, and...well was in some toxic relationships, perhaps that`s why I was so involved emotionally.  But all feelings is good when you play something.. When you can`t feel anything it`s kinda ... meh
You are amazing with making people feel smt with your content  <3

whoa. the bleak, empty atmosphere in this is just great. loved the unclear sense of place and time too, reminded me of Series of Unfortunate Events. but the true ending is what had me kneeling. super cathartic, just amazing stuff

Thank you very much! I'm glad you enjoyed it!
And yes, I was trying to be pretty vague with the timeline on purpose to add to the sense of ~mystery~ haha
I was pretty deliberate about not referring to specific days of the week, too, or months of the year, or using any dates. I combed through the script after I wrote it to try and remove any mentions of specific time-related words (apart from years, I think) to enhance the atmosphere a bit more. I'm glad it was effective!

About to play this, but in advance I will say I adore the textbox design.  Reminds me of some of the fun layouts in PC98 games.

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The UI for this VN is really aesthetic overall! The UI designer did a really good job; I couldn't be happier with how it turned out!

This game is just AMAZING! Your writing style is fantastic and the combination of your writing and your artist's style really brings these fairytale to life in such a unique way, I couldn't stop playing until I had seen all endings! 

I basically glanced over the extra (unlockable) and I am glad I saw that there's even MORE and I had almost missed it. I'm so happy that I looked twice and didn't close this game without going for the remaining content.

I was so blown away when I had unlocked 100%, it was such a satisfying experience! ^^

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Aa thank you so much! I'm glad you enjoyed it! ;a;

I did specifically add that extra CG in there so people would see that the CG gallery isn't finished after their first run through. I thought it'd make them feel more compelled to start the game up again to see if there's anything they missed. I'm glad it worked!

I'm glad unlocking everything felt satisfying, too, even if I was a bit mean and I subjected the reader to the tedium of having to do a lot of skipping haha ;;;
(Then again, you have to skip in a lot of multi-route VNs anyway, so I suppose it's a common aspect of the medium...)

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(Will talk about spoilers in this reply just in case someone reads this!!!)

I wasn't bothered by the skipping at all, it felt just right! I expected the hidden stuff to be at the end of each route and I set the game so only seen content would be skipped and it would stop at new scenes. That made it obvious when I reach a choice where new content was unlocked. It didn't feel bothersome or too much, it was just right and I was glad I was able to skip through in high-speed bc I was so curious for the true ending! I honestly enjoyed this game so much even tho I knew that there would be so much suffering (it was a yanjam submission afterall!!) but I still had to keep on going. I think the Gravedigger was my fav, even tho there was so much phobia in this story, but maybe that was what made that one so exciting?? Ahhh XD

I just finished playing through the game and it was such an enjoyable experience!

The whole atmosphere you created through the visuals, the soundtrack and the writing is so immersing! I really, really love your writing style and the way you told this story in this VN in particular! 

Thank you so much, ebi!

{Spoiler-ish}

Especially the twist at the end of the game was out of this world! - I couldn't restrain myself from gasping and screaming at the monitor!

Thank you so much! ;a;
And thank you for your work on the UI, too: you did a great job! It looks stunning! 

this was really fun and i liked it a lot <3 

Thank you very much! I'm glad you enjoyed your time with it! >a<

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Wow, I really enjoyed this VN! The story, art, and music all came together to a perfect fairytale feeling. Especially liked the final twist, and how you came up with the story in the notes! 

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Thank you! I had a lot of fun working on it! \o/

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