I am SO glad my friend has recommended me this game. I couldn't put it down, honestly, I was so engulfed by the writing, the art, the music... the twist and turns. But since it's over... for better or for worse, I do feel quite a bit lonely.
Haha, thank you, I know I can restart, and I will soon enough. I will replay this game many many times. Your writing is so eloquent! It's so captivating despite the fact that it was sometimes a little hard to understand. But that is because English is not my first language. Even so. I've learned so much about writing in general and styles, and how to execute different ideas and put together a banger of a story. You may have inspired me further to write and publish my own creations. Thank you for that! And I'll make sure to check out the books you've mentioned in your notes! ;)
God, what a GORGEOUS game - musically, graphically in terms of both art and UI, and of course narratively. I've been enjoying seeing the updates on the "yandere yuri game" on Twitter for a while, and it absolutely did not disappoint. I felt myself getting invested in the relationship building up each time, despite knowing that it was going to end poorly, and I loved the characterisation of both the MC and narrator threaded throughout building an air of wider mystery.
Lots of gushing under cut I just enjoyed the evening I spent with this A LOT.
[Spoilers for 100% completed]
First, amused and glad to see my "getting Grey vibes from GD-chan" reactions wasn't JUST my extreme LEMII Case Files brainrot coming to the fore, and indeed, I enjoyed the noted FGO textbox inspiration - it definitely had the intended effect of making it feel like I was, like, helping the protagonist have her impact on her narrative, and it was a neat way of playing around with the idea of her, well, enacting her influence on someone else's created world. Also, like, I had a fun moment with the "Mephistopheles" -> "Me" hint even if I didn't have the penny drop until the reveal. It's always fun to see how different stories play around with the concept of everyone's favourite Woman Scorned Witch, whether it's in name alone or "it's Medea from the myths!" or, like, a vague blend as I got as the vibe from this work. Classical Medea is definitely the kind of Toxic Bisexual who would trap a little girl in the torment nexus in pursuit of a lover who'll never leave her, after all.
SPEAKING OF, God, I really loved how even from early on Rosette had a very strong personality; bullied and anxious and withdrawn, but also reckless and stubborn and honestly a bit of a snob. It really added to the second person narration and mostly-kinetic nature of the routes - we push the buttons but we're not really MAKING her decisions, she is, and Rosette, bless her, is a messy disaster gay teen. I was so overjoyed in the final ending when she stands up for herself, and how pitiful she reduced Medea to being in the wake of her deciding that enough was enough. I'm really glad you decided to go with the NG+, it was really powerful stuff. (Also, like, invoked a lot of the same cathartic feelings that milk+visual's Soundless did for me and Things That Made Me Feel The Way Soundless Did are always positives)
the first "ending" of a route i played i was absolutely heartbroken, amazing writing
i played through the main game and through the "new game plus", and then went back to check on medea as far as i could. i loved how the notes of the game changed after every extra ending, it was like it was reading my mind and what i was wondering each time.
I do have a question though, what exactly did Medea do to Rosette in the beginning that made her run away?
Thank you so much! I'm glad that you enjoyed your time with it; it's always nice to hear that >_<
And thank you for being considerate and including all that space in your comment so as not to spoil anything too, even though I've been pretty bad about not spoiling things in the replies myself haha ;;
Speaking of spoilers...
I'm glad that most people seemingly have discovered there's more to the story than the very first 'loop' of the narrative haha; I was a bit worried people would read to the first ending, think that was it, and then quit out of the story without seeing everything ;w; Thank you for being so considerate and wanting to check up on Medea haha ;;
And yeah, I thought it would make sense to include two lots of notes with the story: the first being on the general inspirations and themes, and the second on some more specific details about the characters' names (which I couldn't include in the first round of notes for obvious reasons). I think I rambled in the notes a bit (I think both notes combined are like 3k or something lol) so I'm glad they were interesting!
I was kind of vague about the specifics of the story, but I think Medea decided to trap Rosette in a magical fantasy world removed from her own reality so ~they can be together forever~, and she's trying to escape, having realised she might not want to be shackled to the company of an amoral witch for all eternity lol
Thank you again for taking the time to write such a lovely comment; it's appreciated!!!
Her conduct was shockingly poor, I agree, but you can't be too hard on her. She *is* a princess, after all: she never had to worry about minding her manners, and she leant how to mingle with us commonfolk haha ;;
(At least a certain other character is considerate enough to drug you before doing anything heinous lol.......)
Played the castle route to IGSLH and looking forward to playing the other two routes along with any other secrets in wait. The Princess is quite the charming character! ^o^
Thank you very much for checking this VN out, and for making a video about it! It's appreciated! <3 And I agree: I think the princess is very charming too!
Personally love the Gravedigger the most out of the three lovely ladies. I feel that she has the most backstory along with the most amount of qualities that both the protagonist, and the player possibly can relate to. Thank you for making It get so lonely here, ebi-hime, the yandere-ness is very subtle with each characters's way of killing the protagonist which any sane person would feel is not only horrible but unnatural. <3
Are you talking about how the text appears in the screenshots on the Itch.io page, or have you downloaded the game and tried to play it? I think the text is a bit harder to parse on the screenshots than it actually is in-game, because taking screenshots in Ren'py compresses the image quality a bit.
If you're finding the text difficult to read in-game, I can try to add a toggle to change the font colour in the preferences menu when I have the time (though it might take me a while).
In any case, I'm sorry if this causes any inconvenience!
Alright, I'll make a note of it. I'll probably have to recode the options menu to accommodate any extra options, so it might take me a bit of time. I'll put it on my to-do list and I’ll see if I can get around to it during the next couple of weeks.
Once again, I'm sorry for the inconvenience, and thank you for pointing this problem out! It’s appreciated!
Alright, it took a little while, but I've uploaded a new build of the VN which gives you the option to change the font to a plain black and it removes the outline around the text. Let me know if this is more legible!
The screen flickering is a commonly reported Ren'py issue which tends to happen on newer computers/laptops. I'm not 100% sure what causes it, but it's a problem with Ren'py itself, not the game.
If you encounter this issue with any other Ren'py VNs, you can check this post here for some advice on how to fix it.
I'm glad you enjoyed the VN other than that, though!
It was... kinda traumatic. Well, very. But beautiful tho... And I realised that I`ve been stupid for not reading a description. But, I guess, someone has to be that one person. ^^```
Aaaa, I apologise for any trauma inflicted ;a; I tried to warn for all of the potentially upsetting content that's present in the story on the Itch.io page, but perhaps I should have included the same warnings in-game as well upon booting it up. I was a bit hesitant about doing that because of potential spoilers, but that would be better than inadvertently upsetting people...
I'm glad you thought it was beautiful regardless, though!
I am just sensitive, and...well was in some toxic relationships, perhaps that`s why I was so involved emotionally. But all feelings is good when you play something.. When you can`t feel anything it`s kinda ... meh You are amazing with making people feel smt with your content <3
whoa. the bleak, empty atmosphere in this is just great. loved the unclear sense of place and time too, reminded me of Series of Unfortunate Events. but the true ending is what had me kneeling. super cathartic, just amazing stuff
Thank you very much! I'm glad you enjoyed it! And yes, I was trying to be pretty vague with the timeline on purpose to add to the sense of ~mystery~ haha I was pretty deliberate about not referring to specific days of the week, too, or months of the year, or using any dates. I combed through the script after I wrote it to try and remove any mentions of specific time-related words (apart from years, I think) to enhance the atmosphere a bit more. I'm glad it was effective!
This game is just AMAZING! Your writing style is fantastic and the combination of your writing and your artist's style really brings these fairytale to life in such a unique way, I couldn't stop playing until I had seen all endings!
I basically glanced over the extra (unlockable) and I am glad I saw that there's even MORE and I had almost missed it. I'm so happy that I looked twice and didn't close this game without going for the remaining content.
I was so blown away when I had unlocked 100%, it was such a satisfying experience! ^^
Aa thank you so much! I'm glad you enjoyed it! ;a;
I did specifically add that extra CG in there so people would see that the CG gallery isn't finished after their first run through. I thought it'd make them feel more compelled to start the game up again to see if there's anything they missed. I'm glad it worked!
I'm glad unlocking everything felt satisfying, too, even if I was a bit mean and I subjected the reader to the tedium of having to do a lot of skipping haha ;;; (Then again, you have to skip in a lot of multi-route VNs anyway, so I suppose it's a common aspect of the medium...)
(Will talk about spoilers in this reply just in case someone reads this!!!)
I wasn't bothered by the skipping at all, it felt just right! I expected the hidden stuff to be at the end of each route and I set the game so only seen content would be skipped and it would stop at new scenes. That made it obvious when I reach a choice where new content was unlocked. It didn't feel bothersome or too much, it was just right and I was glad I was able to skip through in high-speed bc I was so curious for the true ending! I honestly enjoyed this game so much even tho I knew that there would be so much suffering (it was a yanjam submission afterall!!) but I still had to keep on going. I think the Gravedigger was my fav, even tho there was so much phobia in this story, but maybe that was what made that one so exciting?? Ahhh XD
I just finished playing through the game and it was such an enjoyable experience!
The whole atmosphere you created through the visuals, the soundtrack and the writing is so immersing! I really, really love your writing style and the way you told this story in this VN in particular!
Thank you so much, ebi!
{Spoiler-ish}
Especially the twist at the end of the game was out of this world! - I couldn't restrain myself from gasping and screaming at the monitor!
Wow, I really enjoyed this VN! The story, art, and music all came together to a perfect fairytale feeling. Especially liked the final twist, and how you came up with the story in the notes!
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I am SO glad my friend has recommended me this game. I couldn't put it down, honestly, I was so engulfed by the writing, the art, the music... the twist and turns.
But since it's over... for better or for worse, I do feel quite a bit lonely.
Thank you very much for taking the time to check it out! It's gratifying to know that people liked it enough to recommend it too! >_<
And the VN does give you the option to restart, at least, so the characters don't technically have to be lonely forever ;w;
Haha, thank you, I know I can restart, and I will soon enough. I will replay this game many many times.
Your writing is so eloquent!
It's so captivating despite the fact that it was sometimes a little hard to understand. But that is because English is not my first language.
Even so. I've learned so much about writing in general and styles, and how to execute different ideas and put together a banger of a story. You may have inspired me further to write and publish my own creations. Thank you for that!
And I'll make sure to check out the books you've mentioned in your notes! ;)
This game was beautifully put together. The ambience of the game is immersive and the story is intriguing. 10/10
Thank you very much for taking the time to make a video on it! I'm glad you enjoyed it! >_<
You're welcome, you did a great job with this game.
God, what a GORGEOUS game - musically, graphically in terms of both art and UI, and of course narratively. I've been enjoying seeing the updates on the "yandere yuri game" on Twitter for a while, and it absolutely did not disappoint. I felt myself getting invested in the relationship building up each time, despite knowing that it was going to end poorly, and I loved the characterisation of both the MC and narrator threaded throughout building an air of wider mystery.
Lots of gushing under cut I just enjoyed the evening I spent with this A LOT.
[Spoilers for 100% completed]
First, amused and glad to see my "getting Grey vibes from GD-chan" reactions wasn't JUST my extreme LEMII Case Files brainrot coming to the fore, and indeed, I enjoyed the noted FGO textbox inspiration - it definitely had the intended effect of making it feel like I was, like, helping the protagonist have her impact on her narrative, and it was a neat way of playing around with the idea of her, well, enacting her influence on someone else's created world. Also, like, I had a fun moment with the "Mephistopheles" -> "Me" hint even if I didn't have the penny drop until the reveal. It's always fun to see how different stories play around with the concept of everyone's favourite Woman Scorned Witch, whether it's in name alone or "it's Medea from the myths!" or, like, a vague blend as I got as the vibe from this work. Classical Medea is definitely the kind of Toxic Bisexual who would trap a little girl in the torment nexus in pursuit of a lover who'll never leave her, after all.
SPEAKING OF, God, I really loved how even from early on Rosette had a very strong personality; bullied and anxious and withdrawn, but also reckless and stubborn and honestly a bit of a snob. It really added to the second person narration and mostly-kinetic nature of the routes - we push the buttons but we're not really MAKING her decisions, she is, and Rosette, bless her, is a messy disaster gay teen. I was so overjoyed in the final ending when she stands up for herself, and how pitiful she reduced Medea to being in the wake of her deciding that enough was enough. I'm really glad you decided to go with the NG+, it was really powerful stuff. (Also, like, invoked a lot of the same cathartic feelings that milk+visual's Soundless did for me and Things That Made Me Feel The Way Soundless Did are always positives)
absolutely amazing!!! spoilers below
the first "ending" of a route i played i was absolutely heartbroken, amazing writing
i played through the main game and through the "new game plus", and then went back to check on medea as far as i could. i loved how the notes of the game changed after every extra ending, it was like it was reading my mind and what i was wondering each time.
I do have a question though, what exactly did Medea do to Rosette in the beginning that made her run away?
ps thank you so much for making this game!!
Thank you so much! I'm glad that you enjoyed your time with it; it's always nice to hear that >_<
And thank you for being considerate and including all that space in your comment so as not to spoil anything too, even though I've been pretty bad about not spoiling things in the replies myself haha ;;
Speaking of spoilers...
I'm glad that most people seemingly have discovered there's more to the story than the very first 'loop' of the narrative haha; I was a bit worried people would read to the first ending, think that was it, and then quit out of the story without seeing everything ;w;
Thank you for being so considerate and wanting to check up on Medea haha ;;
And yeah, I thought it would make sense to include two lots of notes with the story: the first being on the general inspirations and themes, and the second on some more specific details about the characters' names (which I couldn't include in the first round of notes for obvious reasons).
I think I rambled in the notes a bit (I think both notes combined are like 3k or something lol) so I'm glad they were interesting!
I was kind of vague about the specifics of the story, but I think Medea decided to trap Rosette in a magical fantasy world removed from her own reality so ~they can be together forever~, and she's trying to escape, having realised she might not want to be shackled to the company of an amoral witch for all eternity lol
Thank you again for taking the time to write such a lovely comment; it's appreciated!!!
Escaped the witch, also the princess coulda maybe like at least killed me in my sleep first?? (Those cannibals, so inconsiderate!)
Her conduct was shockingly poor, I agree, but you can't be too hard on her. She *is* a princess, after all: she never had to worry about minding her manners, and she leant how to mingle with us commonfolk haha ;;
(At least a certain other character is considerate enough to drug you before doing anything heinous lol.......)
Played this a few days ago and it took me over 6 hours but it was so worth it. Had a blast.
Aaa I'm sorry that it ate up so much of your time haha ;;
I'm glad it was worthwhile in the end though; thank you!
Oh no it's not a bad thing at all because the game was so good. Had a blast. Looking forward to more of your future projects.
I loved this so much. Fun, well written, tugged on my heartstrings.. and ultimately tragic. Enjoyed every minute of it.
Thank you very much! I'm glad you liked it! >_<
Played the castle route to IGSLH and looking forward to playing the other two routes along with any other secrets in wait. The Princess is quite the charming character! ^o^
Thank you very much for checking this VN out, and for making a video about it! It's appreciated! <3
And I agree: I think the princess is very charming too!
Now I'm torn. Want to read it for myself but your narration is killer also...
Thanks for the vids!
Are you talking about how the text appears in the screenshots on the Itch.io page, or have you downloaded the game and tried to play it?
I think the text is a bit harder to parse on the screenshots than it actually is in-game, because taking screenshots in Ren'py compresses the image quality a bit.
If you're finding the text difficult to read in-game, I can try to add a toggle to change the font colour in the preferences menu when I have the time (though it might take me a while).
In any case, I'm sorry if this causes any inconvenience!
Alright, I'll make a note of it. I'll probably have to recode the options menu to accommodate any extra options, so it might take me a bit of time. I'll put it on my to-do list and I’ll see if I can get around to it during the next couple of weeks.
Once again, I'm sorry for the inconvenience, and thank you for pointing this problem out! It’s appreciated!
Alright, it took a little while, but I've uploaded a new build of the VN which gives you the option to change the font to a plain black and it removes the outline around the text. Let me know if this is more legible!
The screen flickering is a commonly reported Ren'py issue which tends to happen on newer computers/laptops. I'm not 100% sure what causes it, but it's a problem with Ren'py itself, not the game.
If you encounter this issue with any other Ren'py VNs, you can check this post here for some advice on how to fix it.
I'm glad you enjoyed the VN other than that, though!
It was... kinda traumatic.
Well, very.
But beautiful tho... And I realised that I`ve been stupid for not reading a description. But, I guess, someone has to be that one person. ^^```
Aaaa, I apologise for any trauma inflicted ;a;
I tried to warn for all of the potentially upsetting content that's present in the story on the Itch.io page, but perhaps I should have included the same warnings in-game as well upon booting it up. I was a bit hesitant about doing that because of potential spoilers, but that would be better than inadvertently upsetting people...
I'm glad you thought it was beautiful regardless, though!
I am just sensitive, and...well was in some toxic relationships, perhaps that`s why I was so involved emotionally. But all feelings is good when you play something.. When you can`t feel anything it`s kinda ... meh
You are amazing with making people feel smt with your content <3
whoa. the bleak, empty atmosphere in this is just great. loved the unclear sense of place and time too, reminded me of Series of Unfortunate Events. but the true ending is what had me kneeling. super cathartic, just amazing stuff
Thank you very much! I'm glad you enjoyed it!
And yes, I was trying to be pretty vague with the timeline on purpose to add to the sense of ~mystery~ haha
I was pretty deliberate about not referring to specific days of the week, too, or months of the year, or using any dates. I combed through the script after I wrote it to try and remove any mentions of specific time-related words (apart from years, I think) to enhance the atmosphere a bit more. I'm glad it was effective!
About to play this, but in advance I will say I adore the textbox design. Reminds me of some of the fun layouts in PC98 games.
The UI for this VN is really aesthetic overall! The UI designer did a really good job; I couldn't be happier with how it turned out!
This game is just AMAZING! Your writing style is fantastic and the combination of your writing and your artist's style really brings these fairytale to life in such a unique way, I couldn't stop playing until I had seen all endings!
I basically glanced over the extra (unlockable) and I am glad I saw that there's even MORE and I had almost missed it. I'm so happy that I looked twice and didn't close this game without going for the remaining content.
I was so blown away when I had unlocked 100%, it was such a satisfying experience! ^^
Aa thank you so much! I'm glad you enjoyed it! ;a;
I did specifically add that extra CG in there so people would see that the CG gallery isn't finished after their first run through. I thought it'd make them feel more compelled to start the game up again to see if there's anything they missed. I'm glad it worked!
I'm glad unlocking everything felt satisfying, too, even if I was a bit mean and I subjected the reader to the tedium of having to do a lot of skipping haha ;;;
(Then again, you have to skip in a lot of multi-route VNs anyway, so I suppose it's a common aspect of the medium...)
(Will talk about spoilers in this reply just in case someone reads this!!!)
I wasn't bothered by the skipping at all, it felt just right! I expected the hidden stuff to be at the end of each route and I set the game so only seen content would be skipped and it would stop at new scenes. That made it obvious when I reach a choice where new content was unlocked. It didn't feel bothersome or too much, it was just right and I was glad I was able to skip through in high-speed bc I was so curious for the true ending! I honestly enjoyed this game so much even tho I knew that there would be so much suffering (it was a yanjam submission afterall!!) but I still had to keep on going. I think the Gravedigger was my fav, even tho there was so much phobia in this story, but maybe that was what made that one so exciting?? Ahhh XD
I just finished playing through the game and it was such an enjoyable experience!
The whole atmosphere you created through the visuals, the soundtrack and the writing is so immersing! I really, really love your writing style and the way you told this story in this VN in particular!
Thank you so much, ebi!
{Spoiler-ish}
Especially the twist at the end of the game was out of this world! - I couldn't restrain myself from gasping and screaming at the monitor!
Thank you so much! ;a;
And thank you for your work on the UI, too: you did a great job! It looks stunning! ♥
this was really fun and i liked it a lot <3
Thank you very much! I'm glad you enjoyed your time with it! >a<
Wow, I really enjoyed this VN! The story, art, and music all came together to a perfect fairytale feeling. Especially liked the final twist, and how you came up with the story in the notes!
Thank you! I had a lot of fun working on it! \o/